The ACRL casebook, Gaming in Academic Libraries has just hit the shelves. Our chapter, “Your Library Instruction is in Another Castle…”, is an account of four Carnegie Mellon librarians’ experiences developing the Library Arcade games. Thanks to our venerable editors Amy Harris and Scott E. Rice for their insightful feedback during the revision process. Here’s a pic of the cover.
I’ll be on a panel discussion at GLLS this weekend in Chicago with the developers of Benevolent Blue, Fletcher Library Game, and Karen Markey (an expert on using games to teach information literacy).